LimeWire’s new sport simulates music pirating nostalgia and pays in crypto


A brand new sport aimed toward reviving the nostalgia of pirating music with the added bonus of crypto rewards has been launched by the previous peer-to-peer file-sharing platform turned nonfungible token (NFT) market LimeWire.

On April 13, the historic music-downloading platform, wildly well-liked within the early 2000s was revived and turned to Web3 within the type of a retro music-downloading sport themed on the Microsoft Home windows XP working system.

Gamers must enter their electronic mail addresses to play the browser-based sport that prompts them to seek for outdated early 2000s music and flicks to obtain.

The simulation will present an inventory of songs or films from that period for gamers to decide on to “obtain” inside a time restrict. Every simulated obtain that doesn’t include a simulated “virus” will yield factors to the participant.

Screenshot from LimeWire’s sport Supply: LimeWire

The scores are entered onto a leaderboard with the highest gamers eligible for crypto rewards from LimeWire’s upcoming launch of its ERC-20 token LMWR.

Based on LimeWire, the highest 1,000 gamers will obtain 150,000 LMWR tokens distributed amongst them in line with rankings. Firm “merch packages” have additionally been put up as prizes.

LimeWire’s public token sale launches Could 2 with 97.5 million LMWR shall be up for grabs for between $0.20 and $0.30.

The personal sale of 200 million tokens raised $10.4 million in mid-2022 with buyers together with Arrington Capital, Kraken Ventures, Crypto.com Capital, and CMCC World amongst others.

There was an extra neighborhood sale of two.5 million tokens that means that only a third of the preliminary complete provide is accessible to retail merchants. The overall provide of LMWR tokens is 1 billion and they are going to be unlocked over a four-year interval, in line with the whitepaper.

Associated: Music NFTs are helping independent creators monetize and build a fanbase

LimeWire was re-launched in mid-2022 as an NFT market with the goal to turn into a number one creator content material market and membership platform.

Cointelegraph contacted LimeWire for additional particulars however didn’t obtain a right away response.

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